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(+1)

Hehe. Carnahan opening a tomb and freeing a curse.

I like the setting and the puzzles. I think the NPCs give it a bit of flavor not often found in cursed, zombie-ridden halls.

I’d be concerned my players would just walk into room 5 and pry the sarcophagus open, though. They are pretty straight forward.

I like the submission: layout, writing, theme, puzzles, all done well!