Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[Godot] [Paid] [Pixel Art] Seeking a Mega Man X-style pixel artist for a fan game already in development

A topic by darknight124 created 6 days ago Views: 386 Replies: 10
Viewing posts 1 to 12
(1 edit)

Hi! I'm currently developing a non-commercial Mega Man X5-inspired fan game/demake in Godot, and I'm looking for a pixel artist to help with game-ready character and boss sprites.

This is an active project, not just a concept or recruitment idea. I'm handling the programming/gameplay side myself and have already been working on:

  • Player movement and game-feel prototyping
  • Character/gameplay systems
  • Boss behavior and state planning
  • Boss sprite sizing and in-game implementation requirements
  • Animation workflow and Godot sprite integration
  • Studying the open-source Mega Man X8 16-bit Demake as a technical/game-feel reference

I will also include a current Godot screenshot or short gameplay/prototype clip with this post so you can see the project itself.

What I'm looking for

Pixel art is the part of development I cannot produce at the quality I want, so I'm looking for someone comfortable with:

  • Mega Man X-style character and boss sprites
  • Late SNES / early PlayStation-era pixel art
  • Mechanical / robotic characters
  • Action-platformer animation
  • Idle, hover/movement, attacks, hurt and defeat animations
  • Clear silhouettes and readable animation at actual gameplay scale

The main visual references are:

  • Mega Man X5
  • Mega Man X1–X3 sprite readability
  • Mega Man X8 16-bit Demake

I'm more interested in good in-game animation and readability than highly detailed standalone pixel illustrations.

Starting small — paid test commission

I'm not asking someone to commit to an entire game's worth of artwork immediately.

I'd like to start with one boss as a small paid test commission.

The initial job would most likely be:

  • One finalized game-ready boss sprite
  • A short idle/hover animation
  • If we're both happy with the result, possibly a movement animation afterward

If the collaboration works well, I may commission additional animations, enemies or bosses later.

About AI-assisted prototypes

I also want to disclose this upfront.

While prototyping, I experimented with AI-assisted concept/placeholder imagery because pixel art is outside my skill set.

Those images are development placeholders/design experiments, not final artwork, and I'm not looking for someone to simply clean up AI-generated sprites and call them finished hand-drawn art.

My goal is for the final game sprites to be created by a human pixel artist.

If you do not want to see or use AI-generated material even as a reference, that's completely fine. I can work with you using only:

  • Written character/design specifications
  • Palette and color descriptions
  • Original Mega Man X5 sprite references
  • Mega Man X8 16-bit Demake references
  • Gameplay and animation requirements

Just let me know which approach you're comfortable with.

What I can provide

For each character/boss, I can provide:

  • Gameplay role and behavior
  • Approximate sprite dimensions
  • Animation requirements
  • Color/design specifications
  • Official/non-AI visual references
  • Godot implementation requirements
  • Feedback throughout the process

I'm primarily looking for an artist to handle the part I'm missing: actually turning those requirements into good game-ready pixel art and animation.

If you're interested

Please reply or contact me with:

  • Your portfolio
  • Examples of animated game sprites
  • Mechanical/robot character examples, if you have any
  • Your rates
  • Preferred contact method
  • Whether you're comfortable working on a non-commercial fan project
  • Whether you accept AI-assisted concepts as references or prefer strictly non-AI references

I'm especially interested in seeing sprites actually animated at game scale, rather than only static pixel-art illustrations.

If this sounds interesting, feel free to message me here or on Discord:su3bao

Thanks for reading!

hi

i am interested 

i am a 2d and 3d artist specialized in game works 

what is your limit budget for this ? 

i do 30$ per sprite animation 6 to 8 frame rate or les 

i don't mind using AI for reference though i my self don't . 

but i don't use AI in general for art .

i am ok with commercial or fan art projects 

here are some of my works

https://www.deviantart.com/taemart/gallery/92298990/pixel-work


Hey there ,

I am intrestred i am professional artist in the game industry over two years.

I have worked on multiple titles such as lead artist at trailblazers into the march and king's well.

Then I am also the main artist/art director at misadventures of spaceman biff which is a pixel art game (platformer). I have done stuff for much more games and studios..


To keep it short , I am comfortable with all you have mentioned. I have no problem with you using ai as a "refrence guide". And working on a non Comercial fan project i am okay with that too..

Here is my portoflio:

https://drive.google.com/drive/folders/1dpuAOIDqWNjp6s7DSKXNUilPmgKHytCY

We can communicate in discord or email:

E-Mail📧:sajidpervezme@gmail.com 

Discord: pervezsajid.


Thanks.

(1 edit)

Hello!

I am an artist and I have expereince in pixel art and game sprites and backgrounds. I have posted my own game demo here on itch too, I created all the sprites and backgrounds myself: https://saliham.itch.io/the-cloud-weaver

Other than that, I also created a pixel art game just to practice game design and pixel art. 

You can check it out in my portfolio: https://drive.google.com/drive/folders/1oYCWhRVveLvq9g7cztS7GH7JfCKJC_Zh?dmr=1&e...

As for using AI elements as placeholders I am completely fine with that

If you're interested or want to ask any further questions you can dm me on 

discord: saliha_55913 OR

email: pixsal24@gmail.com

hello there,i will be happy to take on the project
will be happy if u dm me on discord so i can show you my work sample :abiodun_0

Hello! I'm a freelance pixel artist, I can do this job! I'm interested in doing the paid test!

Here is my Portfolio: https://notion.so/Curse-Pixel-Art-358abea07dcf8086a11fe7dd243e819f
I have some example of animations there!

My Discord is: curse_66950

Hope to talk to you soon!

Fan since SNES. I specialize in authentic SNES-era limitations + modern polished animation - exactly what Megaman fan art needs.

Recent work: Hands-on Art Direction + Kekspace [Pixel Art top-down / isometric RPG with multiple styles urban/medieval/futuristic] .

Portfolio: https://carontegraphic.com/ - https://www.artstation.com/carontegraphic - Rates: $22/h or per moveset, let's pick a character and I send WIP.

Love the saga, I can replicate and elevate the original without losing soul.

Hey! This project caught my interest. I’d be glad to help with the pixel bosses and animations. Happy to start with the test commission let me know if you’d like to see my work
Protoflio: https://www.artstation.com/artwork/ayY5Yq
Discord:rendercraft88

Hi! I’m interested in your pixel art project. I’m sharing my pixel animation work as a relevant example and would love to create game-ready boss sprites and animations for your project.
Portfolio: https://www.artstation.com/artwork/q0QAPn
Discord:carljohnson0017

Hi! Is this request still open? I’d love to help! You can message me on Discord: mhideygulr1

Portfolio & socials: https://mhideygurl.carrd.co/

Hey sorry to bother were you able to get this commissioned, if not i would like us to discuss about it possibly i can help you out I know this message has been awhile ago 

Do not be in anyway offended (it is not my intention to provoke you)

https://vice-city.carrd.co/ Here`s my portfolio and socials you can reach out to me on there..