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A jam submission

Zero ChargeView game page

You have the last charge before the city runs out of power.
Submitted by Focaccai (@focaccai) — 35 minutes, 35 seconds before the deadline
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Zero Charge's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#143.9333.933
Fun#153.4673.467
AI Usage#203.9333.933
Overall#333.4003.400
Graphics#383.4673.467
Audio#592.7332.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

AI Tools Used
Claude Code, LittleJS, ThreeJS. Suno for music, Gemini for images.

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Comments

Submitted

I feel like I am in TRON! 

Submitted

Very nice, it needs some polish, but the concept, levels and gameplay is solid

Submitted

I really liked it, the jumping mechanic is very good; otherwise the game would be too difficult. Unfortunately, I'm losing my progress when the charge runs out; I'm really bad at this game. Good game.

Submitted

Kinda reminds of your previous game, but with concrete walls. Design and sound are really good! Also banner image is spot on!

Submitted

The SFX in this game is really good. Great job!

Submitted

Simple and fun! Some levels can feel a little frustrating when unavoidable obstacles appear and leave very little room to react, but overall this is a solid and enjoyable jam entry. Good work!

Submitted

nice! good feel, i like the theme use and tron style

Submitted

Love the Tron vibe. Just couldn’t manage to get the sound working.

Submitted

I think for me this is another 5/5 in this jam - I love it visually, the audio is great, the concept... and its on theme. Really fun for me, even though it's not my typical genre. I do agree with Ngong2000 the environment can be really rewarding sometimes and really punishing, might need some tweaking. But good job!

Submitted

Pretty fun. I'm not super into endless racers. But, the graphics, music, sound, presentation were great. And you couldn't have fit the theme better! Solid use of AI. One of the more polished projects in the jam, great job!

Submitted

Nice endless racing game, the procedural tracks can use some balancing work as often the obstacles are clumped too much that I don't have time to react to evade.