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(4 edits) (+2)

Generally only release my games if I enjoy playing then, and typically I can beat my own games, but there nuances:  

  • Obviously in my detective game I know what happened and the murderers. If play it it isn't objective.    
  • I also have endless games. I consider them beaten when I unlocked every item albeit of course I can still continue playing.
  • Then there are games that have a clear end. I always manage to build "Bill-Burton-Road", but it doesn't feel easy. I sometimes need to go back and try another way. Since the map is randomly generated I don't have the advantage of knowing what lies ahead already.
  • And there is my Ball track builder. The rounds  are very short. I win more rounds than I loose, but it isn't easy. Again since start and end are random, it is different every time. The geometry is so obvious that it isn't an advantage for me that I made it.