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Actually, you’ve touched on one of the most important points. I don’t know how to describe it exactly, but it’s like you touched someone’s wound and they scream, “Whoa, stop that!” and then they realize that you actually touched the place that needed healing. 😂

Yes, you’re right. Procrastination is something that makes you suffer. But I’ve already passed that point, and I’ve already started working on my game.

As you mentioned, some people have also told me that the best approach is to start by writing down the game’s core mechanics first, and then build everything else around them.

Thanks, man! 🙌