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I overall agree with everyone here, and if you all don't know, it's actually going to release on steam, but I don't remember the release date and I'm too lazy to check rn

There is no Steam release date, only a release date for a new version on Patreon (postponed after a three-day delay). 

Since it is a pre-beta build that still suffers from instability issues, Cyrk now is currently continuing development on *Venus Derby* following an agreement with 'Teeradons' to bring a new update.

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At least I tried, you know? And I really hope they do release a update or a POTENTIAL demo release window or something on steam, or at least a update, cause the game is really fun, I really like the mechanics (even if some are not unique, most of them are done very uniquely and/or fun way). And the combat is very fun (and goonable).

I know bro, that's why I play it too.

But because of the new itch.io rules, Cyrk decided to release it on other platforms, he mentioned this in a Patreon post a while back

(So, I don't think a new version wasn't introduced simply because the login credentials weren't saved, otherwise, he could easily recover them by resetting the password)

The new version has a really sparse feel, with many dazzling transitions added, and you have to manually click on your own units after the turn to take action. Some levels even have bugs in Patra and  Schrodinger's full map skills, and he urgently needs to hire a programmer