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Civic Nightmare 2.0 — rebuilding the satire into gameplay

A topic by unityloop created 21 days ago Views: 63
Viewing posts 1 to 1

Helllooo, I thought it was time to start a proper development thread for Civic Nightmare.

The game has existed for a while, but recently I started tearing parts of it apart again because I wasn't happy with one thing: most of the satire was happening in dialogue so, just need a gamplay...After that, the gameplay just went wild 😄

So I tried something stupid , I started turning the satire itself into gameplay removing any limit to imagination, that got out of hand pretty quickly.

The opening is now an arcade driving sequence, one procedure became blackjack, another became a bureaucratic machine, monetary policy somehow became pinball... and I'm still keeping the same ridiculous objective underneath all of it: renew a passport.


I'm currently in the “fix everything I've just broken before breaking something else” phase 😄

I'll use this thread to post what I'm working on, experiments that survive, experiments that don't, screenshots, mechanics and probably some very questionable ideas.

Game: https://unityloop.itch.io/civic-nightmare

Feedback is very welcome, and if you want to contribute: https://github.com/Daniele-Cangi/civic-nightmare