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A jam submission

AlchemistView game page

RUN. Collect orbs to unlock elements. Use elements to craft new levels. RUN AGAIN.
Submitted by p3zo, SunwardPants — 4 hours, 52 minutes before the deadline
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Alchemist's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#134.0004.000
Authenticity (or, Creativity in use of resolution)#324.2674.267
Overall#373.7833.783
Graphics#483.6003.600
Audio#523.2673.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
We used the theme "Gotta Go Fast" as a core mechanic that persists throughout all of our levels.

Tooling
Godot. It was new to us!

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Comments

Submitted

The level crafting system is so clever! And I love the way you're shown a jump pattern in Storm that you then have to replicate when the lights go out. I was very bad at that. But I love the idea anyway! I'll be coming back to this one. Well done. (Also? Shout out to the wonderful little running character animation. It's real good.)

Submitted

There was a lot more to this one than I expected. Thanks for including cheats haha! gg

Welcome to Godot!

Submitted

Turns out I'm either really bad at this genre or just too greedy haha. Anyway, good game with solid mechanics! Congrats on finishing it!

Submitted

Difficulty++  -> I fall in a hole XD ... The mechanics are well done and feel good. Simple and engaging makes you want to keep trying to discover more. Great job!

Submitted

Nice variety and mechanics, simple idea but the added crafting gives it an extra angle. Good job!

Developer

Thank you, we’re glad you enjoyed it!

Submitted

Very fun. Appreciated the variety of mechanics, it's really awesome to find out what's next in the new level!

Developer

Thank you! We had a lot of fun developing a unique mechanic and theme for each of the levels.

Submitted

I enjoyed this a lot. Some of the levels lacked some clarity with regards to their mechanics and/or felt unfair in an unfun way (sand, the final level,) , but a good percentage of them were very fun, with lots of variation and excitement to the experience as a whole. One of my favorites I've played so far.

Developer

Thank you so much! Dialing in the sense of discovery and difficulty across all of the levels was by far our hardest design challenge (the final level is 100% too punishing right now). Really glad you enjoyed the game!

Submitted

Fun game!

Developer(+1)

Thank you!

Submitted

Nice game. I really like how you included the cheats for players who might get stuck. I also like the look of the game. Everything fits nicely.

Developer(+1)

Thank you, we love hearing that you enjoyed the game!  We recognize the game is pretty hard and wanted players to have the option to try out all the levels even if they got stuck.