At the beginning, i thought my first game would be 2D space shooter. It couldn't be that hard? Welp, i got overwhelmed so fast. I end up making shitpost game instead.
The next project i went straight to 3D. Work on that for very long time. Until i reach big roadblock; I can't animate for shit. Since im already invest so much time on it, i end up just slap some free asset make another garbage game.