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I played through Level 1 of this game, and enjoyed the music. I felt out of the loop on the mechanics, and how they pertain to the world, so did not play further. Who is Stam Plantar, and why are we doing this? The visuals were good, and I enjoy the aesthetic a lot. I feel that this has opportunity for more puzzles, rather than combat. I am not sure what the dive-bomb birds were meant to do; they did no damage, and prevented user click (throwing a seed) wherever they landed on the world surface. Thanks for making!