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Rabbit Rocket Racing - Prototype testing (Windows/Linux)

A topic by polyspice created 87 days ago Views: 163 Replies: 4
Viewing posts 1 to 3
(2 edits)

This is the 3rd round of testing Rabbit Rocket Racing

If you test my game with video for 10 minutes, I will test your game if you have anything to test.
I can only test Windows games
You can see my past testings here

https://polyspice.itch.io/rabbit-rocket-racing

This is still a prototype, so we are  investigating gameplay and what is fun. We are not investigating visuals. 


It is a racing game, so what we are seeking feedback on is:

  • What is hard to figure out?
  • Is the game to easy, or to hard?
  • What was the most exiting thing playing the game?
  • What was the thing you would change if you could?

We are also working on the artwork, so here is a small teaser on a style we are experimenting with :)

(+1)

Hey, I tested your Rabbit Rocket Race as you said. Here's my honest feedback: 

 1. Language: English only. It would be nice to have other languages in the future. 

 2. Flying issue: I couldn't figure out how to keep flying. Maybe the controls aren't clear? 

It's a rocket but I couldn't stay in the air. 

 3. Some small things could be optimized, but overall it's not bad. Hope this helps. Good luck with your game. 

 Also, since you said you'd test mine if I test yours

Thanks!

Thanks for testing the game, can you maybe help me by explaning what exactly is difficult?

In other words - how are you expecting things to work? And how are they actually working?

How long did you play before you gave up?

Did you record a video of you playing as required for the "a test for a test"? ;)

About Localization - we will have all the languages in the final game!

Testing your game now

(+1)

Hi polyspice! I would be happy to take part in your test-for-test offer. I can record a 10-minute video of my first Rabbit Rocket Racing session and focus on the controls, difficulty, most exciting moment, and what I would change.


In return, I am preparing the first external test of Dino Frontier RPG v0.11, an early 2D top-down dinosaur adventure focused on exploration, gathering, crafting, combat, and bonding with a Raptor companion. I am looking for an uncoached 15–30 minute Windows playthrough up to the “First Bond” milestone.


The build is in English, uses keyboard and mouse, and creates a local report with four short feedback questions. Nothing is uploaded automatically and no personal information is requested. It is an unsigned prototype, so Windows may show an unknown-publisher warning.


If your offer is still open, let me know. I will test your game first and then send you a private access link to mine.

Hi, offer is still standing. 
However, we are out of prototyping, and into production, there will be a few weeks here, where there is nothing to test.
I think the easiest is if you find me on Discord, if you just join our server, I will write you a dm there :) then you can leave the server again afterwards.