Hi! I’m a 3D Artist looking for a non-commercial project or an indie team to level up my skills and gain hands-on production experience.
I cover the full pipeline for game-ready asset creation:
- Draft / Blockout / Low-Poly / High-Poly
- UV Unwrapping & Packing
- Baking (High to Low)
- PBR Texturing
Software Stack: Blender (Primary), ZBrush, Substance 3D Painter, Marmoset Toolbag 5, RizomUV.
Portfolio: https://www.artstation.com/tanyakady