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I like the idea, but it's often confusing and not really clear what your supposed to do. Like in the second room where you had to open a door, I felt like I couldn't do anything else. It seems that I somehow had to attack the bouncers around the exit to open it, but I still don't really understand what's happening there, as I had to try it many times to make it work. Also why should you even know that your supposed to attack a bouncer? The next thing was the bossfight, where it sometimes felt kinda random if the boss gets damage or the player. But the moment I had to quit playing was in the lava level; the colliders of the bridge simply didn't match what you see! And the turn to the right felt nearly impossible to achieve, as the armadillon just won't stop moving. The one time I actually managed to get across the bridge, I ended up not finding the exit and finally fall down into the lava again. Hope I'm not being too harsh here, and there's also good in the game, like the cute armadillon sprites/animations and the concept itself. It just can be hard to play at times.