I'm glad you put keyboard menu controls in for a keyboard controlled game.
I immediately the UI is very distracting. Navigating the menu is already hard with small borderless white text, but the stylized distortion on top of it makes it worse. I think this is very much a style-over-function incident. The "low graphics" option wound up being a must just for the menu.
I tried fullscreen on my ultra wide and it didn't scale properly (I'll try to get screenshots). This means it might also not scale on other resolutions, even if it's a more normal aspect ration.
Love the art style.
The art in the combat sort of reminded me of Mother/Earthbound, I'm not sure if that was intentional.
I liked the timed blocking mechanic on the fights, it was really well done. The rest of the fight was a bit hard to figure out though. I THINK I got it because I did manage to win several fights, but I don't know for sure.
