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A jam submission

DEAD QUIETView game page

Ping the dark to find oxygen. Every sonar pulse tells the predators where you are.
Submitted by bosniakk — 2 hours, 11 minutes before the deadline
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DEAD QUIET's itch.io page

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Comments

(+1)

Love that you put the controls in-game and that they're relatively simple. I suggest that instead of having the controls listed on the page, you just say "controls are taught in-game" just to get players in game as quickly as possible, rather that feel like they need to memorize controls before starting.

My first play I did decently and hit a mine after a few moments. 

Second play I survived for a couple minutes and I think I did amazingly well.

The next 10+ games I died by the monster immediately. No exaggeration, I could't survive more than 5 seconds. It spawned right on top of me every time and I had no way to escape.

The vector-looking graphics are really nice. A lot of jammers forget how simple and effective graphics can make a game more functional and easy to read.

DeveloperSubmitted

thanks for your feedback, the problem with insta killing is because u have to scan the surroundings almost instantly and run away from the monster. Monster hears that u spawned and goes to the place u spawned, it takes him about 5 secounds so u just have to quicly scan and move away from him

Submitted(+1)

I really like this one! Tho i flew way off the intended map and can't find anything at all. Great job! Check out my game pls and criticize it as much as you can!

Submitted(+1)

Im so in love with this game 

DeveloperSubmitted

Thank you, I really appreciate that! I’m so glad you’re enjoying the game :)