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A jam submission

CHARGE BARGEView game page

Drive a storm ironclad up a hostile coast. Volts buy the hull; surge buys the miracle; the ram is a decision.
Submitted by CSAF — Core Systems Asset Factory (@CSAFactory) — 1 day, 16 hours before the deadline
Rated by 5 people so far
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CHARGE BARGE's itch.io page

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AI Tools Used
Claude (Anthropic) - wrote 100% of the game code: engine loop, procedural coastline charting, enemy AI, the two charge economies, save/resume, and the HTML5/Canvas rendering. No game engine or framework was used; it is hand-written vanilla JS.

OpenAI gpt-image-2 - generated the cover illustration only. All in-game art is drawn procedurally in Canvas by code, not generated.

ZzFX (Frank Force, MIT) - all sound is self-contained procedural synthesis in code. No AI audio generation and no external audio datasets were used.

All design, writing and copy were AI-assisted. The itch listing carries the matching disclosure: AI generated = yes, with Code, Graphics and Text ticked and Audio deliberately unticked, per itch's own quality guidelines on self-contained procedural synthesis.

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Comments

Submitted(+1)

Hadfun, would be great more weapons. 

Submitted

That's great! I had a fun time and loved the feel of progress as I unlocked new upgrades. 

Submitted

That's great! I had a fun time and loved the feel of progress as I unlocked new upgrades. 

Submitted(+1)

A fun little game, well polished.