Adding on. An alternative idea for the chips could be instead of having each stage's capsule have a requirement, that requirement could/should be left for the Hadouken capsule on Fortress 1. That way it gives players a reason to search for the chips without re-entering or backtracking to the capsule for each upgrade, and could be the final requirement for having the capsule appear in the first place, because so far it is still very ambiguous what the requirement is past getting every item and upgrade. Do I need to scale the cliff 6 times? Do I need to die once in the pit at the bottom, which I am sort of against if that is the case because that prevents you from doing a no-death completion. Even in original Mega Man X, the requirement to get the Hadouken capsule to appear at the end of Armadillo stage was not to die 4-5 times. You just need to reach the end of the stage that many times, and then on the final time have full health with 100% of the items and upgrades. So following a similar formula from X2 and X3, you'd need to have everything collected and full health for the capsule to even appear. X1 had the additional secret requirement of making that location in Armadillo appear multiple times. Your requirement feels similar but it's not concrete.