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Last night on my debug build I was moving around the world and just going up and down staircases, saving and reloading occasionally, to try to recreate the bug, but I couldn't get it to happen. This weekend I want to write a new test that will do the same thing automatically, and then just leave it running until something breaks.

I've also tried actually deleting level files when I was on a different level in game, and I do get the same result that the portals can't relink if a level is regenerated. I'll try to at least get that to work.

If you still have save files where this has happened, can you please send so I can study what happened? I might be able to get the areas unblocked too.

Great to see you're working on this, and using an automated test to help find issues more quickly is a good idea. Should hopefully be resolved in no time in that case :)

I tested one of my saves on both 0.2.9 and 0.2.10 and the same area was broken both times, even when approaching the problem area from further away, but I guess it hadn't been fixed by then. Awaiting 0.2.11!