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A jam submission

MessageFromTheForgottenArchipelagoView project page

4 page OSR adventure made for Appendix N Game Jam
Submitted by JackBNimble1686 — 1 day, 6 hours before the deadline
Rated by 18 people so far
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Comments

Submitted

FINALLY! THE GOOD STUFF.

HAND DRAWN AND WRITTEN!

Submitted

Page 3 is a bit hard to read with the partly erased bits, but my praise shall not be diminished!

Especially the more geometric maps are wonderful to gaze upon. The adventure is straight forward.

A bit sad the idea of the player generated elements is “forgotten about” after the first overworld map. I thought this would lead to “more”.

Submitted(+2)

I'm impressed. Thats the DM notebook i longed to have as a baby dm myself, and never had the firm hand of will to make. Thats pulp and old school in a way no other entry could ever be. There is something eerye in the handwritten notes, like a message for a past myself that never had the chance to be. 

And the adventure itself! Solid work all around, lovely foreshadowing, danger, classic themes (island of doctor moreau's or something) and a feverish quality of images involved. Love it witth all my heart. 

Submitted(+1)

I wasn't expecting something handwritten! It is cleanly presented and with clear handwriting, the maps are well drawn and legible. Some of the text suffers from blending together a bit, and being a bit cramped, which can make it tricky to parse.  (naturally line-width isn't really under your control though). The premise is compelling and I like the extra context the players can add to the module as a whole through the prologue. Radamantus and his failed creations are compelling foes and this would be a really fun one to run!

Submitted

Concise and clear hand writing, great hand-drawn maps, important GM info highlighted, plenty of treasure, and a prologue that allows the players to add some extra flavor/items to the adventure! This is all good stuff.

The only issue I have is that the dungeon maps are missing scales, so if you do another version, please add those.

Great job!

Submitted(+1)

I'm impressed with the handwritten design -- not being able to tinker with it while it's being designed makes things more difficult.

The foreshadowing is a great touch. It's the sort of detail that might really help capture new players.

More consistency in the highlighting and maybe another method of emphasis (underscoring?) would help, but I know this was done under a deadline. Similarly, I think generating the treasure in advance would help, but with a note on the types you used.

I love the maps. The aesthetic is perfect and the crab is :3

Submitted

Very solid adventure design. And great to see some other people doing hand-written adventures (although my lettering is much sloppier)! The maps are lovely and very clear.  Can I suggest maybe putting spaces in your title? It's the one thing that made me a bit suspicious of the module! If you pop a few of the hand drawn elements on the cover image, I think you'll get more clicks as well

Submitted

I love the hand-drawn maps, lovely work. The adventure is well organized and evocative and the mechanics support the theme well.  I congratulate you on handwriting that is far more legible than my own.  

Submitted(+1)

First all, this adventure is handwritten, makes it very lovely.  Abundance of maps, descriptions makes this adventure surprisingly packed. Awesome stuff!

Submitted(+1)

very neat handwritten game!