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Pyrokinesis Talent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Usability | #6 | 4.053 | 4.053 |
| Enjoyment | #22 | 3.421 | 3.421 |
| Overall | #38 | 3.145 | 3.145 |
| Creativity | #38 | 3.579 | 3.579 |
| Theme | #45 | 1.526 | 1.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good stuff! I'm very impressed you managed to fit a whole subclass on two pages and actually had it have very cool abilities. I don't see any connection to the theme though, unfortunately.
Very intriguing thematic approach to a pyrokinesis talent. Tosses out the 'manipulating potential energy' set up from the Heroes book and goes full X-Men with the cosmic power of the
Phoenix ForceEternal Flame. Really leans into the superhero angle Draw Steel can take sometimes.Solid submission all around. Superb layout and ability names, and the mechanics are quite cool.
Good stuff, cool features, fun flavor and ability names. I appreciate that you gave them some more interesting stuff to do than just lots of damage like Fire Elementalist kinda has. Very neat!
Well done, clearly a lot of effort here. Really enjoy the Tradition Features, especially The Universal Equation, awesome. If I wanna go all in on slinging fire sometime, this is where I'll go.
Lovely entry, right from the beginning kindled core evoked a clear picture of this talent. Cool mechanics and cool ability names feels very Draw Steel!
Cool take on a fire talent, I liked how the strained effects were all quite unique.
Very cool and appealing talent subclass, taking pyrokinesis in a slightly different direction from what I'd imagine but committing to it and doing it pretty well. I'm afraid I didn't really see the connection to the theme though.
Evocative theming and interesting mechanics! It would have been very easy to make a pyrokinetic talent that worked mechanically but was kind of bland -- this is absolutely not that. I already want to re-make an old character concept to use this.
I have already given you a lot of feedback on the mechanics, but what I didn't tell you is that the layout is pretty good! Good job overall, this is a very solid entry