Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Looking for alpha testers for a 2D chaotic fast-paced movement Magical Girl game

A topic by mhemho created 10 days ago Views: 67 Replies: 1
Viewing posts 1 to 2

https://mhemhodev.itch.io/mahou-shoujo-project

**Currently the game is only on Steam, the filesize is too big for itch.io, but I'll look into seeing how low I can get the filesize lower.

Hey everyone,

The game takes place in a sci-fi infinity-city where you are among the last of the Magical Girls. With no hope of ever winning against the dystopian government, the remaining magical girls find happiness in the act of moving freely within the constrained walls.

The gameplay is conceptually simple. You enter a sector of the city, chase a convoy down that is carrying magical cargo, acquire and refuel yourself with the magical cargo, then flee the sector while defeating Android Magical Girls. Rinse and repeat.

The faster you do this, the higher your notoriety (and bounty) increase, and the game becomes more difficult.

Here is a snippet of gameplay to demonstrate this,

I am looking for people that watch that clip and go "Nah, I'd win".

Or for people that would love to learn how to move like the character does in that clip.

If you're interested, feel free to leave a message including games you've played that may be similar. I am currently only looking for people who believe they might be good at this kind of game.

It is also preferred if you can play with a Controller and are on a 16:9 monitor. The game does currently partially support 21:9/4:3 as well as Keyboard/Mouse, but they aren't fully implemented.

This is a game in alpha, which means among other things, there are currently no tutorials. If you're accepted, a Discord server invite will be given to you containing some information to help you out.

I'll be selecting people within the next week or so, so if you don't hear from me immediately that's normal.

Hi mhemho, your project looks like the kind of alpha that needs carefully selected testers rather than just a large number of random players—especially since you’re looking for people experienced with fast movement games, controllers and particular display formats.


I recently built Iconic Nexus, a new testing-exchange platform for indie developers. Developers can create project campaigns, specify tester requirements and request structured feedback, while members earn credits by helping test other projects.


It’s completely new and I’m currently looking for founding developers who can help improve the workflow. I may not personally match the high-skill movement profile you need, but I’d be happy to help you set up the project and see whether Nexus could help you organise suitable testers as the community grows.


https://nexus.iconicapps.co.za/