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(+1)

Movement is too slippery in my opinion and it seems excessive to have a lot more cabinets than are intractable, unless there’s some story reason for it. I definitely thought the tutorial was good and it explained every bit of the game, so I’d say that was a great addition. I do appreciate how many permutations there are in such a short time frame. Good job.

Hello, thanks for playing!

For the player movement, some people did complain that it was too fast so I have made the walking slower for the future update.

My main idea for why there are non-interactable cabinets was so that there would be obstacles, but I found many people complained on that, so my idea is to make it so that when you enter a new room, the lights of the entire arcade will flicker for a bit then it will briefly show that the screens for the interactable ones have a light shining out of their screens while the non-interactable ones don't. This might take a while but I think it will solve this problem.

Thanks for the compliment on the tutorial!

Is it okay if you explain what permutations mean in my game?

Once again, thank you so much.