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Cleanup Wizard [JAM]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #60 | 3.345 | 3.636 |
| Audio | #62 | 3.094 | 3.364 |
| Overall | #65 | 3.303 | 3.591 |
| Authenticity (or, Creativity in use of resolution) | #68 | 3.847 | 4.182 |
| Gameplay | #74 | 2.927 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Cleanup Crew - Game is an incremental about physically(?) cleaning up computer viruses
Save. That. For. Later. Or... Die. - Timer / Health / Virus Reserves are all one thing. Picking up virus stuff restores it, hitting consumes it.
Gotta Go Fast - (Loosely) "Number go up" game, value goes up quick
Tooling
GameMaker Studio 2 - Fairly familiar with the tool, though this has been the most "proper" use I've had so far. During this jam, I hade a very nice chance to play with surfaces (Hitting F3 brings up the surface debug!)
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Comments
The graphics are nice and cool, the progression feels great, but there wasn’t enough variety in the activities during the run.
Good polishing and lots of progression… the skill tree was a bit to hard to navigate with the small resolution - but quite a lot of fun in general
This one is great! I love a good survivors-like and I think this is the game I've played the longest in this jam. The UI feels really great and polished with all the tiny little sound effects and other stuff you've got going on here. Great job!
This is really super fun! Very Vampire Survivor like but hard to execute so well within a 64x64 canvas. Love the progression tree, there was a bit of a dull moment in terms of upgrades for me after about 20 mins of playtime, but otherwise it's quite well balanced. Love the polish in teh start menu, the ability to turn down screenshake effect was a lifesaver for me lol. Lovely little music as well, great job!
This is really well made and a really cool game for your interpretation of the cleanup crew theme!
Impressive visuals that work really well for a low res game. I also like how the music blends to a different audio effect while not in gameplay and the menu transitions and overall juice were really polished.
And very inspiring that this was all made in GameMaker too! Great job!
Damn this is fun! I was also thinking of making an incremental, it's cool to see one actually made. Maybe a bit unbalanced later, but you have already said that. Good job.
Addictive!!!