Nice unique game!
I found it somewhat difficult to know what options to choose - I only managed to get two of the moods coloured. Is it that the bigger the dots = the more impact it has? (good or bad?) Maybe a short line in the tutorial could've helped with that.
Dialogue, art, music, and sound effects were excellent though! Great job team!
Play game
The queen, her calling, and the audacity of this goblin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #4 | 3.905 | 3.905 |
| Graphics | #9 | 4.571 | 4.571 |
| Audio | #10 | 4.048 | 4.048 |
| Overall | #20 | 3.810 | 3.810 |
| Originality | #27 | 4.000 | 4.000 |
| Controls | #34 | 3.714 | 3.714 |
| Fun | #74 | 3.238 | 3.238 |
| Theme | #114 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
The Queen CHARGES against you with some random stuff
Wildcards Used
Modularity
Parts can be combined to create new items
Best If Used By
In-game resources lose value over time
Source
https://codeberg.org/Ildesir/GodotWildJam96/
GWJ Participation Level
1
Team Size
4
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content




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