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A jam submission

MelonPanikView game page

A game about watermelon swords and panicking people
Submitted by He_k — 6 hours, 9 minutes before the deadline
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Play ludon

MelonPanik's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#363.0003.000
Audio#472.1822.182
Visuals#522.2732.273
Fun Factor#522.0002.000
Overall#542.1362.136
Gameplay#561.9091.909
Theme Implementation#601.4551.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
There's a watermelon sword, and time matters cuz evil flowers are chasing the player

What tools and 3rd party assets did you use?
Godot and LibreOffice Draw, maybe pixabay

How did you use generative AI? (If you did)
I did not

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Comments

Submitted

Controls were a bit wonky

Developer

Very wonky

Submitted

sry, but i can't say anything good, the controls don't work properly because sword unpredictablly bugs, and there is, as i understood, no restart after death.

Submitted

press r

Developer

thanks i knew