ty! honestly its very surprising for me that people say that its spooky, i made it horror-looking accidentaly, and i never did any spooky games before in my life
Nekhon
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my bad, didn't saw the play button on bottom, prob the game scales bad not in full screen, anyways the timer as limiter and stopwatch as key looks like good implementation of theme and special, and the timer makes the mechanic of planning movement instead of just walking pretty viable, forces to think fast, and the audiovisuals is pretty nice and stylized, gj + gg.
Mark Wahlberg and The Sword of Time Lands a Plane jam comments · Posted in Mark Wahlberg and The Sword of Time Lands a Plane jam comments

