Lovely looking game with a wonderful concept, reminded me of one of the toys I used to have that also had a programmable path. The early level riddles are sometimes not very doable as I'd have just one or none of the words, but the concept is awesome! Continue this game :D
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Entry's Ticking's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #12 | 3.909 | 3.909 |
| Gameplay | #13 | 3.545 | 3.545 |
| Fun Factor | #19 | 3.364 | 3.364 |
| Overall | #24 | 3.303 | 3.303 |
| Theme Implementation | #25 | 3.182 | 3.182 |
| Audio | #27 | 3.182 | 3.182 |
| Special Object Implementation | #41 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
- The player has a limited time to do his inputs (15 seconds) in order to get the key
- In the question part, TIME is the equivalent of KEY
- The special object (Sword) is used to break Barrels
What tools and 3rd party assets did you use?
Unity as engine
Pixabay for sound effect
LLMS for Music
Pixel Studio for ART
How did you use generative AI? (If you did)
No IA used





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