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A jam submission

Marshmallow Space JumperView game page

Submitted by FegNiwtons — 7 hours, 30 minutes before the deadline
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Marshmallow Space Jumper's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#223.0003.000
Fun Factor#322.8242.824
Audio#442.2352.235
Visuals#512.3532.353
Overall#512.2652.265
Special Object Implementation#561.5291.529
Theme Implementation#571.6471.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The time sword is necessary. If you dont summon that time sword... how would you even beat the bosses? You really need that time sword :(

What tools and 3rd party assets did you use?
I used a program I made called Rat Studio to make the voices, I used claude to assist with coding, I used some sound effects with tweaks or modifications from pixabay. Music is from Suno and some from Pixabay

How did you use generative AI? (If you did)
AI and I really cooked on this one. There is AI in the code, in some of the graphics, in some of the sounds. All concepts and solutions were "original" (not used in brainstorming the idea or mechanics). Some of the Music is from Suno

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Comments

Submitted

I really like this game. It's fun to play. Even though it's not directly related to the theme, I feel like time is used here. Because if you stay still, you go behind and die. However, I don't see the special object used anywhere. Visuals and audio are really great. I enjoyed playing it :)

Developer

There is a sword for the boss fights :)

Submitted(+1)

For some reason on Linux no matter what browser I use the game doesn't register my keyboard inputs. Sad I'm not able to try your game out :(

Developer(+1)

To be fair i did not factor in linux at all. I will take a look at that though thank you for letting me know!

Submitted

Cool platformer, would have liked a bit more time and sword personally, but was a nice little story for the marshmallow, it's finally his time!

Developer

Thank you! Had a blast putting it all together and probably the project i learned the most about audio in. Thanks for giving it a go!

Submitted

the game is fun but i don't like the heavy use of ai yea thats about it

Developer

Thanks! It was super fun to bring together. I think the audio engineering ended up being my favorite part this time around :)

Submitted

funny platformer, if the level generation is procedural then you did good job on making it balanced, and unattached camera forces to keep pace, but too much ai usage.

Developer

It is procedural! There is a formula to it involving the player width ;)