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survival sword's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #46 | 2.385 | 2.385 |
| Fun Factor | #47 | 2.154 | 2.154 |
| Theme Implementation | #52 | 2.000 | 2.000 |
| Gameplay | #59 | 1.769 | 1.769 |
| Overall | #59 | 1.833 | 1.833 |
| Visuals | #61 | 1.615 | 1.615 |
| Audio | #63 | 1.077 | 1.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
to kill the enemies you need to wait for the right moment when they are vulnerable, using long-range, anime-style slashing attacks
What tools and 3rd party assets did you use?
none
How did you use generative AI? (If you did)
no
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Comments
Oh man that was really funny. I love the little stabby arm.
enemies moved by rotation and player without speed limit turns it all into silly but fun mess, gj