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A jam submission

Sword TimeView game page

It's swordin' time
Submitted by Grilipig, DataGraph, a2k — 33 minutes, 56 seconds before the deadline
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Sword Time's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#104.2734.273
Visuals#133.8183.818
Theme Implementation#223.2733.273
Overall#293.0453.045
Gameplay#382.6362.636
Fun Factor#392.5452.545
Audio#561.7271.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You have to repair swords withing a time limit with your actions being time based as well

What tools and 3rd party assets did you use?
Godot. No 3rd party assets

How did you use generative AI? (If you did)
We didn't

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Comments

Submitted

Incredibly cool sword designs and I love the visuals, it could definitely use some audio and maybe some screen shake to shake it up a bit, but apart from that I like the game a lot!

Submitted

Love the idea, don't like the implementation. I'd rather allow player to hammer as fast as they can and reward for timed strikes/combos.

Submitted

Lovely visuals

Submitted(+1)

i liked it but i feel the mechanics should be explained a bit better. also i never found a use for the other tools

Developer(+1)

Glad you enjoyed it regardless! The other tools get unlocked on later days, we probably should have had some form of explanation but unfortunately ran out of time.

Submitted(+1)

nice incremental, visuals nostalgicaly reminds me of flash games

Developer

Glad you enjoyed it!