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A jam submission

TimeSwordView game page

A short story about a mysterious sword
Submitted by FrancyDaje, Alexfinitore10 — 3 minutes, 16 seconds before the deadline
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TimeSword's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#133.6184.000
Visuals#183.5183.889
Fun Factor#213.3173.667
Overall#233.3173.667
Audio#243.2163.556
Special Object Implementation#293.4173.778
Gameplay#342.8143.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The game is about a sword... that wields time, or something like that. Using it (not as usual) will do something to something to time, to let you progress.

What tools and 3rd party assets did you use?
We cited the tools we used in the game's credits, all the assets we used are free to use, and some of them are modified versions of them.

Gamemaker Studio 2

https://snowhex.itch.io/dungeon-gathering
(https://snowhex.itch.io/dungeon-gathering)/queue/c/4214509/pixel-rpg-series?game_id=1785388&password=
https://craftpix.net/freebies/free-undead-tileset-top-down-pixel-art/
https://frothzon.itch.io/z-axis-movement

How did you use generative AI? (If you did)
Yes we did use Claude for code help

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Comments

Submitted

Collision is poorly implemented, but other than that a nice fun concept that can be expanded upon. Good job!

Submitted

Very creative concept, the gameplay is a bit janky but the concept is very fun

Submitted

Nice puzzle.

Submitted

almost like in my game, but less configurable. Also I've been softlocked 4 times in a row

Submitted

Love the visuals.

Submitted

nice, at least, selection of audiovisuals, and good gameplay concept with potential, but currently gamepaly is a bit messy (jumping collisions at least) and not very intuitive, but jumping in 2d topdown was surprising.