I see this similar to all the sophisticated game engines. Boiled down, many a game is just an elaborate level for rpg maker or another engine.
I agree that there are scammy devs out there just to make a quick buck and poison the pool of games by making actual "effort-put-in" games buried in a sea of slop.
But some AI coding people like myself do try to make all new ideas come to life - with the right prompt! I did have to make my own engine (and I built it with AI) because the existing ones (I checked several) do not work with storing history state buffer to calculate earlier positions, hp values, entity states, etc. in a complex past-present visual renderer. So not all game applications involving AI bad!
There are probably a number of people like me who don't have the time do invest a lot of our time and effort into making our ideas come to life. In my case, it's because I have a full time salary job and game development is a new hobby for me.