Play game
DENIAL_OF_SERVICE;'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well are design principles used to create a fun mission? | #5 | 4.051 | 4.750 |
| How stylish is this mission, visually? | #7 | 3.198 | 3.750 |
| How legibile and easy-to-understand is this mission? | #9 | 3.198 | 3.750 |
| How appropriate/desirable is this as an astronaut mission? | #10 | 3.198 | 3.750 |
| Overall | #10 | 3.411 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which astronaut RPG/setting is this for?
NULL_SPACE
What do you want comments/critiques to focus on?
Does this sound interesting? Does everything seem like it makes sense? Does any part of it seem too contrived? Are there any areas that pop out as needing a little more going on?
How harsh do you want people to critque your submission?
Normal amount
Leave a comment
Log in with itch.io to leave a comment.



Comments
Ah, the DIAMOND in here is the HARDRESET part. That's something we can all see and this gets a win on topicality. Nice complex plot and unreasonable eco-nihilists are a benefit!
very fun mission ! I like the stakes, the secrets and everything going on that the players are not or partially told about.
I also like the layout too, it reads easily and never left me confused so that's good !
I like the premise and complications to the job! The whole terrorist subplot is very fun, and all the details seem covered.
Some of the big blocks of text could perhaps use a little more white space.
Mechanically the most sophisticated entry! The bomb/sabotage layering and the blame-assignment payment structure are genuinely clever. My only complain is that the design, although cool and appropriate, makes it hard to read.