this has a cool concept and potential but its a bit too clunky. the visuals are really nice though
Play game
Dungeons Of Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #31 | 2.878 | 3.375 |
| Theme Implementation | #33 | 2.878 | 3.375 |
| Special Object Implementation | #37 | 2.985 | 3.500 |
| Visuals | #37 | 2.985 | 3.500 |
| Overall | #43 | 2.541 | 2.979 |
| Fun Factor | #58 | 1.706 | 2.000 |
| Gameplay | #58 | 1.812 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
the key is time, you slay all the enemies and if you have enough time you can do to the next level.
What tools and 3rd party assets did you use?
i used https://liberatedpixelcup.github.io/Universal-LPC-Spritesheet-Character-Generator/#sex=male&body=Body_Color_light&head=Human_Male_light&expression=Neutral_light
How did you use generative AI? (If you did)
almost none only to fix a bug with my renderer

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