Loved visual and gameplay, very very cool concept and smooth gameplay.
Play game
Nobody expects the Speedy Inquisition's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #29 | 2.864 | 4.750 |
| Gameplay | #32 | 2.864 | 4.750 |
| Visuals | #34 | 3.015 | 5.000 |
| Overall | #35 | 2.739 | 4.542 |
| Audio | #36 | 2.714 | 4.500 |
| Theme Implementation | #42 | 2.563 | 4.250 |
| Special Object Implementation | #45 | 2.412 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You have 60 seconds to explore the map and punish heretics using your sword before returning to the chapel.
What tools and 3rd party assets did you use?
Godot, Pixelorama, Chiptone
How did you use generative AI? (If you did)
no


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