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TAnon42

60
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A member registered Jul 08, 2026 · View creator page →

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Models and animations are Bendjamin's creation, so thanks to him) And thank you for playing)

Its so cool! I love the idea to use light and stuff) The sword sometimes cant reflect, but is okay)

Thank you for playing!

Hehehe)

Good game! Played on phone on itch page, really handy. Kind of nothing rewarding my high score, a bit hard to throw swords

Yeah, kind of my favorite mechanic I added) Thank you for playing!

Good work for a jam! Woulds like to see more options, or some sort of multiple endings

Thanks! :D

Thanks! I kinda made our game a bit hard to extend, not like Portal or something, you know, where you can do infinite amount of levels. Couldnt get in time some effects and sound, sadly... Thank you for playing!

Yeah, audio is kinda not my thing... Someday ill learn how to get it on time, and in the future jams will try to do even something. Thanks for playing and kind words)

Actually the best game from this jam so far, IMHO. Beautiful visuals, animations, good skill system, big map. 

One thing: I couldnt tell when the game was over, you know, fully discovered. I got all skills and disrovered like everything. Is there anything over the sea? And can I go further in that pit filled with pikes, the one thats just over the graveyard? Because I couldnt get anywhere further than entry :D

Love your game!

Good puzzle! Third level required a little thought, and i beated the last level with a second robot, but actually it was fun) Like it)

All the visuals were done by Bendjamin, hes the man here :D, Havent got time for any sounds, so yeaaaah. Thank you for playing!

Actually pretty good puzzle that takes a bit to memorize the legend, but actually with this its simpler to just check all the variants :D Good game!

Scratch is one love, really enjoed it back when I was a kid. Would really like to play your game!

Its good to see your sweet words! Puzzles are inspired by Portal, not sure which one, but yeah. Thank you for playing!

Glad you liked our game! Camera is a bit inspired by Project Zomboid btw) Thank you for playing!

Thank you so much!! Im happy you liked it)

Duuuude! Thanks for a long comment. 

I dont know to what Polly refers in original, but I get him from the game Space Station 13, where he sits in engineering location and says some random phrases (my friends said that "Poly wants a cracker" is a reference to Nirvana, but im not aware of that). Feeding him with crackers was my idea, and its working as kind of a path to first ending. Ill look up the Blue series, thanks.

Yeah banana is kind of ref to Space Station 13 too.

I just tried to not waste so much players time on terminal, so yeah buttons are quite straight froward, ill remember your advice for future.

After engine started a small Singularity appeared in the green shield area. Thats an engine!

Again thank you for your reply!

The animation in reeealy smooth! I like it! And the pixel art is pretty looking! Love it)

Reminds me of To the moon) Good story! I think it will be nice if the interactions will be visible, but i guess its ok for games like that. Like it!

Nice! Reminds me of Stanley Parable)

Some part are hard and i keep mistaking... But overall pretty good!

Good! Changing keybindings would be nice, because i cant control space, arrows and mouse with two hands, if control was on WASD it would be better. Overall a good platformer with a good idea!

Pretty good! Some parts are not so hard, but i keep mistaking in them anyway) Keep good work!

Pretty impressive judging by 3d graphics and overall looking, i like the effects. Although even on windows its a bit laggy in places where a lot of enemies shooting you. Also the lasers are a bit annoying. But overall the realization is pretty neat, like the style. Good job!

Thank you for playing)

Maybe me, but i dont remember, will check tomorrow

Thank you very much for playing! ;)

It's beautiful... All that stories, and the way you tell them, the way it all looks... It feels real, and every character i let go, with that... Like impulse, its a nice touch. Just beautiful!

But have you finished the game?.. Its got 2 endings!

Wow that required some thinking... The concept is hard, but once i get it and completed the levels i got some relief... Love the game!

Its sooo cute. The story is appealing, the gameplay is cool, takes some patience to dodge all the stuff and look at the food. Would really like a crosshair or  something, just to know where to throw food. The artstyle sympatises with the player. Mememe! Love it!

Glad you liked it! :D Thank you for playing!

Precious game, but soooo hard. Couldnt get the last level, but enjoyed the others. Definitely will come back later.

Many thanks) Appreciate it

Yeah had a good time coding and modeling it too) Glad you liked that. Thank you for playing!

Good luck with that one)

Good job there :D

Reminded me of Kerbal Space Program satelites rendezvous, physics works very well, except like near the hole - dont know why orbit doesnt keep, but i guess thats kinda right. Love the game!