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(+1)

Cool concept, but I did find myself just maxing stats one by one after each battle and managed to win the game without any real planning or strategy.  I think having certain traits being unique to each fighter such as some fighters being able to reach a higher max "strength" for example, could help add a bit of variety to the game.

Thank you for the feedback :) I was going to add weapons, armor, different tactics/actions (like hook, disarm, shield splitter...) But I couldn't really go through all the way. Jams for me are learning projects and building frameworks yet, because I'm still learning and has a lot to learn and practice. So I was satisfied with only the stats :D

And beating the hardest wave for the first time is possible. What would make me happy is to see if we get to beat max level team over and over again, at least 3 times? :D (they are not really maxxed tho, their attributes are between 4-5 randomly, and they are level5)
Thanks for playing!