
Hey everyone!
The jam is almost over, and it’s been an incredible experience seeing so many creative entries. As we enter the final hours, I’d love to invite you to try out my submission: SYNTHESIS.
It’s a psychological sci-fi horror game where you assume the role of Subject 47, trapped inside a decaying artificial simulation controlled by a self-aware AI.
What makes it different?
- Custom Engine: I didn't use Unity or Godot. The entire raycaster engine was built from scratch using pure JavaScript and HTML5 Canvas.
- Retro Aesthetics: Pure ASCII rendering combined with CRT filters for maximum claustrophobia.
- Procedural Audio: There are no pre-recorded sound files. Every beep, glitch, and hum is generated in real-time using the Web Audio API.
I’m currently writing a massive 29-point GDD for the post-jam version (planning to add procedural labyrinths and Disco Elysium-style RPG mechanics!), so your feedback, critiques, and comments right now are incredibly valuable to me.
Play, rate, and let me know what you think! Drop your game links in the replies — I will gladly play, rate, and leave detailed feedback on your games in return before the deadline hits!
Good luck to everyone in the final stretch!
