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Hey played the game, it was pretty fun when it ramped up. Played 3 iterations stopped and like 7 research points I think.

Some things I think would help the game 

quick tutorial (Was a bit lost in early before I found upgrading)
slow early pacing -  wasn't that fun first iteration
resource balance - wood scarcity before upgrades feels a bit harsh
cost ramp on buildings - I would really like to spam buildings everywhere I can, so there's more things to do. Instead I'm forced to be mindful of placing and best strategy is waiting for a better spot
Smiths - they are feeling kinda meh, not a lot of spaces where it can be crammed, maybe turn up buff or allow it to build on top?
last and biggest I think is sfx. No sfx really hurts the game.  
also try setting up a prettier gamepage, it really goes long way

rated and left a comment!
Would like feedback on my game https://flemming1k.itch.io/out

(+1)

Thanks for your feedback. I played your game to : 

It looks really nice, it's beautifull and horrible at the same time. The fights was a bit hard for me, I managed the first one, but the others I couldn't do. Nice you had a skip option though.