Hey played the game, it was pretty fun when it ramped up. Played 3 iterations stopped and like 7 research points I think.
Some things I think would help the game
quick tutorial (Was a bit lost in early before I found upgrading)
slow early pacing - wasn't that fun first iteration
resource balance - wood scarcity before upgrades feels a bit harsh
cost ramp on buildings - I would really like to spam buildings everywhere I can, so there's more things to do. Instead I'm forced to be mindful of placing and best strategy is waiting for a better spot
Smiths - they are feeling kinda meh, not a lot of spaces where it can be crammed, maybe turn up buff or allow it to build on top?
last and biggest I think is sfx. No sfx really hurts the game.
also try setting up a prettier gamepage, it really goes long way
rated and left a comment!
Would like feedback on my game https://flemming1k.itch.io/out