Play ES
Enemy Survival's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #83 | 2.304 | 2.304 |
| Fun & Game Design | #93 | 2.174 | 2.174 |
| Overall | #105 | 1.935 | 1.935 |
| Audio | #110 | 1.609 | 1.609 |
| Originality & Innovation | #117 | 1.652 | 1.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/games/31c1a32a-d4bc-4c2d-8d7d-0d773a158137
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Comments
Well made but too similar to the tutorial vids
Fun gam. I know its just a weekend game jam, but it would be great to change the speed of the different enemies. It'll ramp up the game progression as you get more upgrades.
fun
Nice game, good job
Good game even if It Is very similar to the gdevelop tutorial
Great work!
very fun
Great game, is there any audio in the game?
pretty good bro
Well, I personnaly prefer an original concept made by the author than a copy of something, evn if it's your first. You watch the tutorial. I did it to, so I can see some differences, you tweeked some stuff. I like the fact that the center has health now. However, I think you could polish it more, work on the balance of difficulty, make it start a bit quicker too, and make a real difference between waves. You could also make it unique by changing the assets.
Well done :)
Very good game, keep up !
I think that the game is pretty well crafted, but I really wish it was a bit harder because I played it for a good 20 minutes and dint die once, nor did it get partially harder, and I was just way to overpowered. I do know that balancing games(especially tower defense, or roguelikes) is insanely hard so its really not that big of a deal, you did an amazing job!
Great work managing the 48-hour scope! The game is very fun to play. Also the Animations and background Music and the wave mechanics is also great. Like it very much! I also submitted a quick arcade-survival project called Last Leap that explores the platformer starter kit—would love to get your thoughts on our UI balance if you have a spare 60 seconds!
Thank You!
Hello gamedev, I hope that you can try to make the game more uniqu next time, I know it's easy to follow a tutorial but you should try to do your own thing more.