Hey everybody! I'm a music producer and composer looking to join a team.
While I have been producing music for eight years and actively working within 3D game engines, this is actually my very first game jam! I am incredibly excited to dive into the fast-paced crunch and collaborate with a great team to build something amazing from scratch.
I specialize in crafting high-tension, dynamic soundtracks that blend driving electronic elements like Acid Techno, Drum & Bass, and Stutter House with atmospheric, classical and cinematic arrangements. Whether your game needs an intense, high-energy combat theme or immersive background scoring, I can deliver polished, loop-ready assets.
What I Bring to the Table:
- Custom Scoring: Versatile composition ranging from heavy electronic action sequences to dark sci-fi/Cyberpunk atmospheres.
- Professional Polish: Full mixing and mastering using industry-standard audio tools for a crisp, professional sound.
- Game Dev Technical Background: I actively work within Unreal Engine 5 and Blender. Because I understand 3D pipelines, physics simulations, and engine workflows, I know how to optimize audio assets for seamless integration so you don't have to worry about the technical hurdles.
Portfolio: You can stream my recent concept tracks and audio portfolio here:
Alt3r3go - Video Game Scoring Portfolio
I am open to joining an established group or partnering up with a solo programmer or artist. If my style fits your game's vibe, drop a reply below or reach out to me!
