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Frictionless felt more natural for me, I was afraid it would get a bit nauseating, but I hope I reduced that with camera movements lerping to player's position and rotation with slight delay. Will your other game be on itch? :)

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Yeah yours was pretty smooth, it was only disorienting at the center of the lorentz fields for me but I liked the mechanic nonetheless! There will definitely be a more polished demo later on as a 2.5D game, although we did already release a 2D version. It's called Sword of Damocles if you want to check it out, it's the one by P3pp3rSw4rm (download only unfortunately but there is a video as well)