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This game is very metaphorical as the main boss is a Labubu and the mechanics in the game focusing on collecting items. This game reflects on capitalism and society at large as collection trends cause people to become unstable and travel different locations in search of Labubus and other collectables. I did like the room in  the middle of the game and how navigating sales and prices of collectables is like travelling through tunnels and narrow corridors until you find the right key (or price in this metaphor) to escape the shop. The shop even misleads customers by disguising unwanted items (like toilets) as more valuable items. I sympathize with the main character as my head also hurts when exiting these shops. 

In all seriousness I really liked the atmosphere and the art behind this game. Great job :)

😅Very metaphorical.. Thank you for playing. ❤️