Play game
Backdoor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Authenticity (or, Creativity in use of resolution) | #94 | 3.143 | 3.778 |
| Gameplay | #100 | 2.034 | 2.444 |
| Overall | #106 | 2.173 | 2.611 |
| Audio | #109 | 1.479 | 1.778 |
| Graphics | #110 | 2.034 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Gotta Go fast!
You need to beat other peoples times :)
Tooling
I used Godot 4.6, krita and jsfxr
tools im very familiar with by now
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Comments
Thanks to everyone that tried the game! As you may or may not know i kinda only had 4 days to make the game which i think is kinda cool anyways i learned a lot! for instance, i clearly have the worst ui in the entire jam, i think most people who tried the game couldnt actually play because it was too complicated
i think the idea itself was quite a gamble, a community driven game jam game is definetely a hit or miss thing lol… also it just doesnt work, im not sure why but some people were unable to post the levels they had made which is kind of sad :(
the worst part is that it works for me and that makes it kinda impossible for me to know why it wouldnt work for others
Eitherway! thanks again and have a majestic day!
Watch out, Super Mario Maker, Backdoor is coming for your spot! I really love that you made this in such a short time. You are a legend!
noooo dont say that or nintendo will sue me :(
(tysm :D )
A level editor is SO ambitious! Genuinely, that's so neat. The gameplay is really difficult; I think I would have loved seeing some sort of generous checkpoint system in play (like, I dunno, the last solid surface you'd touched or something). That'd be the only way to drag myself through some of the levels, I'm sure. Still — well done!
TyTy! Maybe next time i work on something like this i could make a quicksave system or something!
It was very challenging but well done! Wish there was a little tune in the back to vibe too! but otherwise solid
ty for trying it out :D
youre absolutely right i should have made some music for itt
Each time I die, thousands of errors log in the console and the browser consumes 100% CPU. Tried to capture a stack trace for you, but my dev tools crashed before I could get it, presumably from the heavy load :(
Im so sorryyy :( i think i actually know what the problem is but i was just stuck somewhere with no internet so i couldnt fix it
Just quickly in case you see this before the end of the jam, im probably still working on it so some things look ugly for now