Always enjoy a good management type game. Only real issue I had was how specific each interaction had to be (aiming reticle to pickup object or interact,ect...) and also I had a lot of objects just disappear while I was holding them when walking to the reactor or coolant chamber. so made managing much harder as objects just fell out of the world lol
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Unstable Atoms's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art/Graphics | #91 | 3.703 | 4.000 |
| Theme | #95 | 3.549 | 3.833 |
| Overall | #145 | 3.179 | 3.433 |
| Audio | #164 | 2.777 | 3.000 |
| Fun/Gameplay | #175 | 2.932 | 3.167 |
| Originality | #227 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes we created all of the 2D art and 3D models ourselves. We used some publicly available materials as well from Poly Haven but even then most of the materials were made by us.
Did your team create most of/all the audio yourselves?
No, we used online sources.
How did you incorporate the theme "UNSTABLE"?
You are manning a run down, and cheaply made nuclear reactor. It's all very unstable and soon to explode if you do your job wrong.




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