Lots of cool and well thought out complications in here! Currently I'd use 7/8 of them as is with no changes.
The outlier is First Flame. I really like the concept of tending the flame, but the execution feels very punishing in regards to locking yourself out of all other respite activity options if you want to eventually cultivate the bonuses and keep them up. I think it'd be in a better spot if there was a chance for the flame to dim, but not a guarantee.
All in all, excellent submission. Definitely saving this.