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A jam submission

K1L-rView project page

Solo Narrative RPG Thriller of Murderous Suspense. In Space.
Submitted by justonky — 3 minutes, 32 seconds before the deadline
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K1L-r's itch.io page

Results

CriteriaRankScore*Raw Score
How stylish is this mission, visually?#14.5004.500
Overall#34.0834.083
How legibile and easy-to-understand is this mission?#54.1674.167
How well are design principles used to create a fun mission?#74.0004.000
How appropriate/desirable is this as an astronaut mission?​#73.6673.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which astronaut RPG/setting is this for?

Other

Other system/setting
It's my original solo rpg engine (a very stripped down version of my premier engine which I designed for my major upcoming game, Tales of Kthonic Waters).

Which hard mode challenges did you do?

Write your mission for 1 player and no GM.
Optional theme Mission with ulterior motive.
Optional theme Last-chance rescue.
Optional theme Interstellar interloper.

What do you want comments/critiques to focus on?
Anything they like. I was very bold. I did this in ONE DAY. I almost missed the deadline and I started very late, lol. I did my best. UPDATE: A critical rules error due to missing sentence was fixed. Download v1.1 if possible.

How harsh do you want people to critque your submission?

Normal amount

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Comments

Submitted(+1)

Fantastic work for one day! I have a few quibbles with order of information presented (for instance, I’d probably prefer all of the variables like processing speed, suspicion, ship fall and what they do laid out up front) but it’s no big deal. Looks very good for the intent, though I’d probably want to firm the map graphics and fonts up a little. I’m nitpicking, though: it’s pretty solid, especially given the timeframe!

Submitted(+1)

holy shit this is fun to read. ‘Time to PLAN’ made me laugh especially :) layout is a touch muddy in spots but the surprisingly complex rules and setting work brilliantly together 

Submitted(+1)

Really nice tension between helping and hindering the human, and a great subversion of the standard 'humans vs evil ai' trope. The artwork is lovely and serves to elevate the setting.

Submitted(+1)

being the evil AI trying to kill the human is a nice change haha, I wasn't able to try the gameplay of the cards and dicepool but it looked to be alright from first sight.

I like the language used in the writing and the whole vibe and drawings really come well together.

Submitted(+1)

Really inventive premise! I love to be the villain and playing the murderous-AI-with-a-god-complex trying to off the last surviving human AND narratively still have to help them repair the ship. This dual mechanic is a great source of tension. The card + dice pool systems are simple but do a lot of work (loved the suit-based “Unsettling Discoveries” table). The collage art style has a ton of personality and matches the voice perfectly, although for me it is really overwhelming (I think you did in on purpose, right?).

Submitted(+1)

I really enjoy the premise of this mission! It's not very often you get to be a murderous AI. The card draw results all seem very fun and evocative, and the graphic design is very punchy. I'm also super impressed by the quality given that this was done in one day!

The only things I think would need improving are some of the graphics - there's one part of the image that's very crunchy, which doesn't really fit as well with the others. Plus the extra fonts in the map and where it says 'Imminent God' are different from the others, and maybe could benefit from matching the rest of the document.