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Farmer's Market Operator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #127 | 2.449 | 3.000 |
| Controls | #163 | 1.837 | 2.250 |
| Theme | #164 | 2.245 | 2.750 |
| Graphics | #167 | 1.735 | 2.125 |
| Originality | #173 | 1.837 | 2.250 |
| Overall | #174 | 1.720 | 2.107 |
| Fun | #177 | 1.021 | 1.250 |
| Audio | #177 | 0.919 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
You are running a farmers market where you decide how much to charge customers
Discord Username(s)
_FlashBurn_
GWJ Participation Level
2
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
I partially agree with other commenters, replacing those customer placeholders with something more graphically fitting rest of the visuals would be nice, together with a thought bubble/balloon or other indicator what each person wants to buy and how much money they have. The speed of them coming is not such a big issue since you added buttons to slow down customer wave, which is nice. In my opinion there doesn't need to be any mechanic to spend money, but e.g. some goal how much you should earn during a wave of customers, and limit number of inventory items each day (like you only have 10 strawberries daily etc.) would make it more challenging. Right now I basically watched how "people" come through my fruit stand without doing basically anything on my side 😅
Agreed with MythAcre, I like the idea of the game but it feels a little underdeveloped. Perhaps you could limit the amount of inventory you have to sell each day, and then get a store where you can spend the money in between each day. There's also no indication of what prices are acceptable to customers, so perhaps you can use a scale of like, smiley face to frowny face, to describe how willing customers are to buy each item at each price
The concept is really good. I think it could use a bit more feedback and maybe a place where you can spend the money you earn — unless I missed it somewhere.