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(+1)

Nice work! But, I'm here to try to give you some honest advice, so here are my points of criticism: I feel like the game did not really match the theme, I get that the enemies use charge attacks, but they often just walk around normally, so you could have for example added a mechanic where you also need to charge up the light. It would have also been nice if there was a bar indicating how long the attack is going to last and if there were indicators to show when you are gaining materials while you are being attacked