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Scrap Yard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #149 | 2.100 | 2.300 |
| Fun | #160 | 1.826 | 2.000 |
| Originality | #160 | 2.191 | 2.400 |
| Graphics | #162 | 1.917 | 2.100 |
| Audio | #169 | 1.095 | 1.200 |
| Accessibility | #169 | 1.734 | 1.900 |
| Overall | #171 | 1.800 | 1.971 |
| Theme | #174 | 1.734 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Towers use charge to fire
Wildcards Used
Modularity
Parts can be combined to create new items
GWJ Participation Level
4
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Interesting idea for a tower defence game. The ui was a little buggy but usable (and when I died I could still start 2 or 3 more waves before everything I had on map collapsed, before restarting - I could only not change weapons, but starting next waves was usable). Not sure what "reroll4" (or something like that) button should do on the screen, but it was constantly there after first wave I think. Bugs aside it was playable and gave me a bit of fun, it would be nice to have some known possible spawn points/paths of enemies beforehand, would make planning of towers layout a bit easier and more fun probably.
thanks for the feedback. The reroll button is for the shop, and it rerolls the options and 4 is the price of the re roll. it shouldn't still be there after you start the next wave. were you able to use the shop? I'm trying to recreate the bug where the reroll button persists
there is no mobile control, the menu is very simple, just two buttons, the game is on my phone with bugs:The camera goes out of the level and the buttons are small and in the wrong place.. Well, I couldn't play, so I'm sorry, but I'll give you a grade. To be honest, the game is unfinished. For mobile control, I won't give you a grade. I can understand you, but otherwise, in terms of graphics, I'll give you a below average for bugs, and I haven't heard any music. Good luck, I hope all the mistakes will be fixed. If you have time, look at my project. I will be glad to hear your feedback and good luck to you
P.s I thought and I won't rate it. I should play your game, but because there was no mobile control, I won't rate you. I don't know everything about the game. Good luck
cool idea! I think the formatting may have been getting messed up on my computer, but I was still able to play it. I appreciated that you had a tutorial
Thanks, what formatting issues were you having?
It seemed like the inventories weren't showing up where they were intended to, might be a problem on my end though
No its definitely my fault i only tested 1 aspect ratio and didn't anchor the control nodes. Game jam things